(资料图片仅供参考)
您好,在此v.3.6.5.4.9版本的更新中,主要亮点是优化、修复保存错误和对游戏系统进行微调。首先,我们显著提高了大多数规格的帧率。通过对AI应用遮挡技术,解决了AI在所有区域中被激活而不仅仅是活动区域的问题。虽然在激活AI时仍可能出现一些帧率下降,但我们将继续改进。因此,我们观察到现有图形相关选项的功能明显改善,并将相应地调整最低和推荐规格。其次,我们修复了三个重要的已报告的保存错误:1. 当玩家在返回主菜单时从底部掉落时,导致保存文件损坏的错误。2. 在多人游戏模式下,当主机离开房间或退出游戏时,保存文件会间歇性损坏的错误。3. 在多人游戏模式下,当主机在客人加载地图过程中离开房间时,导致客人的保存文件损坏的错误。我们还发现在以前的多人游戏系统中,如果在完全保存世界信息之前失去网络连接,可能会导致崩溃。我们进行了结构性的改变,使多人游戏更加稳定和愉快。此外,我们怀疑导致角色变化且无法进行游戏,包括无法恢复体力的错误与第2和第3个错误有关。虽然仍然很难复现此错误,但我们恳请您在未来报告任何相关错误。第三,还有其他对游戏系统和平衡进行的改进和临时调整,包括:• 将怪物攻击造成的减速效果持续时间从0.5秒减少到0.3秒。• 将所有发电机的激活时间统一为15秒。• 添加阴影质量选项。• 添加阴影:物品的切换选项。• 添加阴影:家具和电器的切换选项。• 添加鼠标平滑选项。• 修复了在游戏中激活“生存笔记”后按ESC键未能正确关闭UI的错误。---下周,我们计划进行便利性改进,包括键位绑定、控制器支持和Steam云集成。至于即将发布的重要补丁,将涉及“保存系统”的更改和重大游戏设计变化。我们真诚感谢您的支持和反馈。祝您周末愉快!诚挚问候,Studio Hatch
Hello,In this v.3.6.5.4.9 patch, the main highlights are optimization, save bug fixes, and minor adjustments to the game system.Firstly, we have significantly improved the frame rate for most specifications. This was achieved by applying occlusion to the AI, resolving the issue where AI was being activated in all areas instead of just the active area. While there may still be some frame drops when AI is activated, we will continue to improve this in the future.As a result, we have observed significant improvements in the functionality of existing graphics-related options and will adjust the minimum and recommended specifications accordingly.Secondly, we have fixed three major save bugs reported:1. A bug that caused the save file to become corrupted when the player falls to the bottom while exiting to the main menu.2. An intermittent bug in multiplayer mode that caused the save file to become corrupted when the host leaves the room or exits the game.3. A bug in multiplayer mode where the save file of the guest player becomes corrupted when the host leaves the room during the guest's map loading process.We have also discovered that in the previous multiplayer system, if the network connection is lost before the world information is fully saved, it can result in a crash. We have made structural changes to make multiplayer more stable and enjoyable.Furthermore, we suspect that the bug causing the character to change and become unplayable, including the inability to recover stamina, was related to bugs number 2 and 3. Although reproducing this bug is still difficult, we kindly request that you report any related bugs in the future.Thirdly, there are other improvements and temporary adjustments to the game system and balance, including:• Reducing the duration of the slowing effect caused by monster attacks from 0.5 seconds to 0.3 seconds.• Standardizing the activation time of all generators to 15 seconds.• Adding shadow quality options.• Adding toggles for shadow: items.• Adding toggles for shadow: furniture and appliances.• Adding mouse smoothness option.• Fixing a bug where activating the "Survival Note" in the game did not properly close the UI when pressing ESC.---Next week, we have planned convenience improvements such as key binding, controller support and Steam Cloud integration. As for significant upcoming patches, there will be changes to the "save system" and major game design changes.We sincerely appreciate your support and feedback. Wishing you a wonderful weekend.Warm regards,Studio Hatch